HOMEFRONT PC GAME DOWNLOAD FOR ONLY MICROSOFT O.S
INFORMATION:-
Homefront is a first-person shooter video game developed by the now defunct Kaos Studios and published by THQ, in which players play as members of a resistance movement fighting against a near-future North Korean military occupation of the United States. While the story was billed as being written by John Milius (writer/director of Red Dawn), Gamasutra reported "most former employees credit Kaos writer C.J. Kershner with Homefront's script", claiming that Milius wrote not a single word. It was released for Microsoft Windows, PlayStation 3 and Xbox 360 on March 15, 2011 in North America, March 17, 2011 in Australia, March 18, 2011 in Europe, and April 14, 2011 in Japan.
Two years after Korean occupation begins, protagonist Robert Jacobs, a former Marine Corps combat helicopter pilot, is awakened in his apartment in Montrose, Colorado and ordered to a re-education camp in Alaska. Jacobs sees that the Korean troops have seized control of the town, taking potentially valuable residents into custody and executing resistors. However, the bus carrying Jacobs is ambushed by American resistance fighters Connor and Rianna, who lead him to Oasis, a resistance hideout founded by local state patrolman Boone Karlson. Boone, Connor, and Rianna are aware of Jacobs's background as a pilot and recruit him to help recover fuel for the scattered U.S. military forces. Boone initiates the operation with himself, Jacobs, Connor (a former Marine from North Carolina), Rianna (a hunting expert from Colorado), and Hopper (a Korean-American technical expert from Oakland, California).
They plan to steal several tracking beacons from a school used as a labor exchange facility, with the help of their "inside man" Arnie. These beacons are to be placed on fuel trucks so they can be tracked and hijacked. However, Arnie betrays the team in order to protect his children, forcing the team to kill him and eliminate all forces in the camp. They discover a mass grave in the school's baseball field and narrowly escape Korean reinforcements by hiding among the bodies.
The rebels continue attacks on the KPA, assaulting an occupied discount warehouse store, where Jacobs, Connor, and Rianna succeed in locating the trucks and planting a beacon on one of them. They return to Oasis, only to find that Boone and all of the base's inhabitants have been discovered and killed by Korean troops. They narrowly escape with other Colorado resistance fighters by breaching the walls enclosing the town.
The team has the information that a usable helicopter is located in a survivalist encampment in Utah. As the residents of the camp are violent towards Koreans and Americans alike, the team infiltrates the camp and manages to steal the helicopter. They pursue and hijack the fuel convoy. With Jacobs providing air support, the team continues their trip to San Francisco, where they deliver their jet fuel to aid the remnants of the U.S. military there.
The American resistance and military forces begin their West Coast counter-offensive by trying to retake San Francisco. They launch an assault from Marin County that succeeds in retaking most of the Golden Gate Bridge with ground personnel, anti-aircraft guns, and fighter aircraft, as Navy reinforcements arrive. Nearing the San Francisco side of the bridge, the Americans find themselves outgunned by a massive KPA armor column. Connor advances towards the convoy with a flare and orders an air strike, sacrificing himself so that the American forces can retake the city.
The news of the successful operations is reported by British and European media, with the Bay Area counter-attack proving to be a major turning point in America's guerrilla war against the GKR occupation. With San Francsico taken, many of the West Coast cities were taken into American hands and the U.S. military launches a counter-offensive to take back the occupied states with the American Resistances joining them. The report concludes by noting that the EU Defense Council has called an emergency session to plan military support for the U.S.
Gameplay
Single-player
Homefront's gameplay has been completely reworked from its origins in Frontlines: Fuel of War, focusing on a more cinematic, character-driven experience.
David Votypka, the design director of Homefront, stated in an interview with G4TV that the gameplay would be based around guerilla style tactics, inspired by Half-Life 2. The same interview asserted the surroundings were designed to establish a connection with the user by using real companies and brands. The campaign is said to be 5–10 hours long depending on experience.
Multiplayer
The multiplayer component of Homefront is focused on large-scale vehicle based combat reminiscent of Kaos' first title, Frontlines: Fuel of War. The defining innovation of Homefront's multiplayer is its battle points system, which is an in-game currency that allows a player to purchase weapons, gear and vehicles. Players earn points by taking objectives and getting kills and are forced to choose between many small purchases such as weapons, missiles and drones versus larger, higher cost items like helicopters and tanks.
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